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Dyzen Sprite Maker: Difference between revisions
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* Animations | * Animations | ||
* Hitboxes | * Hitboxes | ||
* | * Automatically generate [https://en.wikipedia.org/wiki/Assembly_language ASM] codes | ||
* Write ASM via the integrated text editor. | |||
== Video Tutorials (Spanish only) == | == Video Tutorials (Spanish only) == | ||
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* [https://www.youtube.com/watch?v=qcGRzFNey3c Resource extraction and coding] | * [https://www.youtube.com/watch?v=qcGRzFNey3c Resource extraction and coding] | ||
== Sprite Creation Workshops == | |||
There are Youtube Livestreams that teach how to do things using the tool: | |||
* [https://www.smwcentral.net/?p=viewthread&t=98571 Sprite Creation Workshop Thread] | |||
== Contribution == | == Contribution == |
Latest revision as of 20:08, 20 July 2019
Dyzen Sprite Maker (or symply Dyzen) is a tool that facilitates the creation of sprites (enemies or any object that uses OAM tiles), originally made by anonimzwx. The tool was first conceived for Super Mario World, however, there are plans to add support for other games.
Features
Dyzen allows the user to create the following:
- Graphics routine
- Animations
- Hitboxes
- Automatically generate ASM codes
- Write ASM via the integrated text editor.
Video Tutorials (Spanish only)
Sprite Creation Workshops
There are Youtube Livestreams that teach how to do things using the tool:
Contribution
Dyzen is open source, thus anyone can contribute to its development. The source code can be found in the following link: