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AddMusic Java: Difference between revisions
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It's the foundation of all other versions of [[AddMusic]], and these new tool's [[Music Macro Language|MML]] syntax is mostly backwards compatible with the original AddMusic. | It's the foundation of all other versions of [[AddMusic]], and these new tool's [[Music Macro Language|MML]] syntax is mostly backwards compatible with the original AddMusic. | ||
== Design Flaw == | |||
* <code>@21</code> to <code>@29</code> would cause the first note after that becoming N-SPC percussion note, [https://www.smwcentral.net/?p=viewthread&t=98157 but not the rest.] | |||
* It tunes notes sliently when <code>@2</code>, <code>@9</code>, <code>@10</code>, <code>@12</code> and <code>@15</code> is used, and '''doesn't care other pitch-sensitive commands.''' | |||
== Demo Tracks == | == Demo Tracks == | ||
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== See Also == | == See Also == | ||
[https:// | [https://web.archive.org/web/20191129183153/https://img.atwikiimg.com/www18.atwiki.jp/sm4wiki_mix/attach/88/322/addmusic_java.zip The original AddMusic] | ||
[[Category:AddMusic]] | [[Category:AddMusic]] |
Revision as of 15:15, 24 January 2020
The original AddMusic (AddMusic Java) is written by an unknown user of 2ch in Java around 2007. It's the classic one which can insert seven overworld tracks and 32 level tracks.
It's the foundation of all other versions of AddMusic, and these new tool's MML syntax is mostly backwards compatible with the original AddMusic.
Design Flaw
@21
to@29
would cause the first note after that becoming N-SPC percussion note, but not the rest.- It tunes notes sliently when
@2
,@9
,@10
,@12
and@15
is used, and doesn't care other pitch-sensitive commands.
Demo Tracks
There are 27 demo tracks included in the original release file:
File Name | Track Name (Copied from original files as-is) |
---|---|
11.txt |
ロビンソン |
12.txt |
空も飛べるはず |
13.txt |
言葉にできない |
14.txt |
冒険でしょでしょ? |
15.txt |
恋のミクル伝説 |
16.txt |
浅い眠り |
17.txt |
Hydlide 3 Town |
20.txt |
Mario Kart DS Rainbow Road |
21.txt |
Mario Paint BGM 1 |
22.txt |
NEW SUPER MARIO 1-1 |
23.txt |
テトリス カリンカ |
24.txt |
テトリス Music A |
25.txt |
テトリス Music B |
26.txt |
テトリス Music C |
27.txt |
夢大陸アドベンチャー 平原 |
28.txt |
ロックマン2 ワイリーステージ1 |
29.txt |
Super Mario Land エンディング |
30.txt |
スーパーマリオランド 空中面 |
31.txt |
スーパーマリオブラザーズ 城 |
32.txt |
チャレンジャー Stage 1 |
33.txt |
Super Mario RPG ハナチャンの森 |
34.txt |
バルーンファイト |
35.txt |
Bomber King |
36.txt |
火の鳥 鳳凰編 太古ステージ |
37.txt |
聖剣伝説 聖剣を求めて |
38.txt |
光神話 パルテナの鏡 冥府界 |
39.txt |
スーパーマリオサンシャイン ニセマリオ |
These tracks were actually used in a number of SMW Hacks, and inspired many SMW Hackers to create a lot of memorible ports; Some of them are still sounds amazing by today's standards.