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  • * Custom music at every level
    831 bytes (144 words) - 14:55, 8 February 2021
  • [[AddMusicK]] is an open-source tool that modifies the music in [[Super Mario World]]. AddMusicK is an extension of the [[AddMusic]] fam * Porters can define their custom N-SPC instruments in an official way, plus 16-bit tuning value support like
    3 KB (453 words) - 08:04, 27 October 2023
  • ...to the SNES, because the code itself would require few changes. Graphics, music, etc. would require more work to port over. What this means for hackers is Custom blocks, sprites and patches for ''Super Mario World'' hacks contain 65c816
    3 KB (526 words) - 07:38, 5 January 2024
  • ...ifying, support for [[custom blocks]], [[sprites]] and (recently) [[custom music]]. It is quite easy to learn and includes a help file. After a 4 year hiatu * Time Limit and Music setting editors
    9 KB (1,396 words) - 16:22, 13 July 2023
  • | $7F:C0FC || 2 bytes || 1.70 || Custom ExAnimation triggers.<br> Each bit corresponds to each custom ExAnimation slot. If a bit is on it means the trigger is enabled. This bloc
    11 KB (1,822 words) - 21:26, 18 April 2021
  • === Music Emulators === * [[Tutorials/Lunar Magic/How to Insert Custom Graphics]]
    8 KB (966 words) - 07:16, 18 July 2023
  • '''757''' (also known as ''boldowa'' or ''6646'') is a known porter and music contributor for the VIP series. He's known either in western and eastern co ...re backported for VIP1), but also for introducing a bit more ASM (such as, custom sprites from other Mario games like Hammer Brothers) and Graphics than its
    14 KB (2,191 words) - 17:48, 18 July 2023
  • == Music == * CUSTOM (Nox-Kixune) - Pirates [Sampled]
    13 KB (1,913 words) - 11:37, 21 April 2024
  • ...ill in beta, it allows editing objects, sprites, header settings (tileset, music, etc.), palettes, screen exits and much more. '''AddMusicY''' is a tool made by Jimmy which is used to insert custom music into a ''Yoshi's Island'' ROM. Due to the lack of flexibility of the YI ROM
    7 KB (1,124 words) - 20:58, 14 June 2023
  • ==== Custom ==== For a custom routine, it is practically the same as the vanilla routine. What changes is
    24 KB (3,884 words) - 15:58, 28 March 2021
  • Some custom 8x8 event tiles in the overworld editor. Some custom 6x6 event tiles in the overworld editor.
    21 KB (3,934 words) - 07:22, 11 July 2023
  • ...ince it was pointed out as a removal reason in the log, he ended up giving custom palettes to said areas to prevent further rejections for v2. ...rought in v1.0.0. which includes rooms with "bad palettes" changed to have custom palettes instead; the Fryguy boss being "almost" fixed, and Room 100's self
    18 KB (2,900 words) - 05:26, 16 July 2023
  • ...ng that it turns out Norma and Dr. Andre were not alone in this world. The music that plays references the author's 2014 HLDC Entry, "[[The Mario Game]]". T * The game over sample comes from Withered Bonnie in Ultimate Custom Night pitched down with a pitch modulation enabled.
    33 KB (5,780 words) - 21:14, 16 July 2023